
The psychological factor, especially trauma management, will be seen in full spectrum during these dramatic moments. His way will be scattered through conspiracies, treasons, and impious horror.

With most of them, conversations are possible via a multiple choice dialogue interface. During his journeys, the player will meet many other characters with whom he will create a friendship, will collaborate, or will fight against. This campaign will also be an occasion for the player to discover an obscure conspiracy and a large amount of rivalries and manipulations for power. The player, travelling through a solo campaign in which FPS and RPG merge into one set, must fight the coming back Metastreumonic Force, but also helpthe Federation to take control again. The organization ordered your infiltration to control and survey E.Y.E actions, as well to unmask a traitor to the cause.

The player embodies an infiltrated spy in E.Y.E - a group of elite monk warriors - made up of two rival factions in constant internal power struggles, themselves serving the Secreta Secretorum you work for: a multi-thousand-years-old secret organization desirous to steal power from the Federation. The story takes place in a dark future that has seen unending wars between the Federation - a several worlds union, and the Metastreumonic Force - an ancient and mysterious power. E.Y.E: Divine Cybermancy story comes from our role-playing board game: A.V.A.
